Souen No Kiseki Iso Jpn

Fire Emblem: Souen no Kiseki convert to EnglishVersion: 0.1Released: By: shadowofchaosSpecial Thanks to:VincentASM - For helping me figure out the FE9/FE10 filesystem and how text pointers work.SandwichSage and Nintenlord - For both making LZ77 compressors and decompressors. I used them both even though they’re interchangable.BSV - For creating Gamecube Rebuilder.It’s not even much hacking really it’s copying and pasting, and fixing pointers.It’s really not much of a hack. More like a utility patch.Please report any GAME BREAKING bugs. Any text problems will be ignored.

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Aoi no Tristia Aoi Sora no Neosphere ~Nanoca Flanka Hatsumei Koubouki 2~ AoiShiro [NTSC/JAP] Ape Escape 2 (NTSC) Ape Escape 3 (NTSC) Ape Escape: Million Monkeys Ape Escape: Pumped & Primed Apocripha/0. Appleseed EX (NTSC) Aqua Aqua Aqua Aqua: Wetrix 2. Aqua Kids Aqua Teen Hunger Force Zombie. Fire Emblem: Akatsuki no Megami introduces new formulas to the formula introduced in Souen no Kiseki. Units are able to promote to a second tier. Within many of four significant story points in the game, players are forced to work with different group leaders under various situations in every chapter in the game.

Souen no kiseki iso jpn

It’s not likely I’ll go back to this.Obviously, this requires the Japanese ISO.So what’s the point of this?There IS no point. I’m just a weeb and wanted the Japanese voices on the movie files. J/kWell, yes.

Souen No Kiseki Iso Jpn

There is already an English FE9, right? So there’s no point right? Well, there’s a counter point to that:Maniac Mode.

Easy Mode took its place for the non-Japanese releases. Pretty much the reason why FE10 froze if someone had an Easy Mode save when transferring bonuses.So what’s the difference?Differences in JP Maniac and US Difficult -JP Maniac mode generally has 1.3x to 1.8x more enemies than USDifficult mode, and those enemies are usually 2-3 levels higher than inUS Difficult mode. Also, starting chapter 18, Maniac mode enemies arealmost always promoted and of a high level, while a significant amountof US Difficult enemies remain weak and unpromoted until chapter 26.In addition, bonus XP per chapter is cut in half and all XP earned perbattle is subtracted by 5.In terms of unit placement and item drops, the two modes are close toidentical, except US Difficult mode has had enemies removed and theirlevels lowered. In all US game modes, Ike starts out with 4 ironswords, while in the JP game modes, Ike only starts out with one.Finally, the US version gives a 10% critical hit bonus to snipers,swordmasters, and berserker classes, while the JP version gives none.There are a few minor item differences - many US Difficult enemiesfound in treasure rooms carry Chest Keys, while in JP Maniac mode veryfew enemies do.

Finally, JP Maniac stores never sell Physics, whilethe US version does this means you must steal/loot every one.This “patch” is performed by running the included GCRebuilder to rebuild the image by using the included files.It replaces the Japanese text for the story and menus with the English Path of Radiance text.All story text and menus are English. Even the supports. Obviously though, there ARE some issues. Some minor residual Japanese. Not gonna deal with the game code with that. It’s bad enough I had to find out where the “bigkana” font was compressed in the system.cms (Thanks to VincentASM with his help on that).

And some slight spacing issues.But otherwise, it’s completely English.I don’t really know if I’ll work on this any more, or if I’m gonna attempt to convert Maniac mode into the US FE9, but who knows.I may I may not. Do indy car drivers wear diapers. I might not even have the skills right now to do so.If anyone knows how release a patch for the ISO, please tell me how. At the current time, Nintenlord’s UPS format for GBA Fire Emblem hack patching doesn’t work because the Gamecube has a file system that shifts offsets and causes the UPS patcher to basically make a copy of the entire ISO.How to use:. Open up GCRebuilder. Click “Image”, then Open.

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